Monday, February 13, 2012

Ironman Challenge, Part II

This is definitely  an experience.  It got publicity by being noticed by a blue and she blogged about it on the front page of World of Warcraft's front page.  This is both a blessing and a curse.  The blessing is that it has been officially ackowledged by Blizzard and the curse is the publicity itself.  So many people have seen it and are rolling characters.  This is great but the mix of a lot of different personalities are sort of spoiling it for me.

When it was officially acknoweledged on the blog the people wanting to grab credit for the idea came crawling out of the woodwork.  You know the type, "oh, I posted this idea first so I should get credit for all this.", "oh, I did this first, I should get credit for the idea.", etc.  They want to take credit for the idea but they have done nothing to get this off the ground and get it started.  Others have done that and they haven't recieved the recognition due them for it.

 Then the naysayers showed up in the thread.  They are the ones who say "this is easy, you should do _______, it's hard.", or "I leveled to 85 with permadeath but didn't allow quests, professions, etc. (pick your choice(s)) and I was the first to do it.".  They are the holier than thou type.  One of them, Neverdied, made my ignore list on the forums.  She is comparing what she did to what we are trying to do.  She actually just grinded to 85 and used gear with stats and talent points.  I'm sorry, that's easy compared to leveling with no talents, white/gray gear only and no professions excpet first aid.  She's comparing apples to oranges.  I will say it is an accomplishment to get to 85 without any deaths but that's all.  I had started a warlock to do that - level without doing any quests, just grinding mobs.  It was boring and tedious.  I messed up at level 21 by picking up her Christmas presents not realizing they were considered quests so I deleted her as when that one quest showed up on her armory it was a failure.

Then there are the trolls/people on the forums that are casting aspersions on players.  Like one of them died at 41 and she made a point to tell everyone in chat, guild chat and on the forums.  Someone then posted that she had died and was disqualified and we were like, so what, she told us several pages ago that the character had died.  There were several posts like that.  Not to mention the chatter in guild chat.  Characters rolled and deleted in no time at all.  It's like they aren't even trying hard to stay alive as they are dying without even making it to level 10.

Now, all these things really don't affect me on one level but on another level it is affecting morale of some people.  They've noticed (and so have I) that the atmosphere seems to have changed.  It feels like when my first guild merged with another and how the personality of the newly merged guilds changed and didn't feel the same.  It's hard to pinpoint but it's changed and not for the better.

This challenge isn't a race or competition but a way to challenge oneself to see if it can be done.  A lot of people have been asking what you get for doing it and are already talking that "Blizzard should do this or Blizzard should do that for us."  Why should Blizzard do anything for us?  We are playing a game and have set limitations to test ourselves and the satisfaction of being able to do it should be enough.  Why do we have to have official recognition from Blizzard and some achievement?  Isn't it enough that one is able to do it and feel satisfied in their accomplishment without having the world recognize it?  The people who actually put this together and is doing all the work in keeping up with speadsheets and lists, making websites, etc. have to keep reminding people that this is not a contest and there is no "winner" and no "loser" as it's a personal competition.

Until later.  Merry Meet!

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